This is the second video of this 4 video series, going over the setup of a basic animated character using a rigidbody in unity. This video covers adding animation to the script made last time, getting your animations from your model and setting it up in Unity's Mecanim system.
Feel free to download the full finished project, which includes all example scenes shown in this series. Test out the different kind of players and movement and look through the code to see how it was done.
To download, just click 'Clone or Download' and download as a ZIP file from this link:
https://github.com/BirdmaskStudio/Bas...