Dive into the Material Editor to enhance your VFX skills:
Understand the importance of materials in effect creation
Navigate complex material graphs
Learn about lighting in materials
Create a basic material and connect it to the Niagara system
Import and process assets through texture tools
Apply materials to particles for added realism
Gain a deeper understanding of how materials impact your effects and learn to make real-time adjustments in the Material Editor. This episode equips you with lasting knowledge applicable to a wide range of VFX projects.
If you have any questions, please leave them in the comments below, and if you try our course, tag us on Twitter @Beyond_FX and show us your final VFX!
Download Unreal Engine: https://www.unrealengine.com/en-US
Download the assets we use in this course here: https://drive.google.com/drive/folder...
00:00 - Intro
01:14 - Opening the Material Editor
04:09 - Creating New Material
05:57 - Connecting Material to Effect
06:30 - Adding a Particle Color Node
07:52 - Adding a Texture
09:49 - Creating a Texture Sample
11:21 - Adding a Flash Emitter
13:02 - Multiplying Nodes
16:00 - Randomizing Rotations
16:50 - Scale Sprite Size
17:55 - Adding Color to Flash
19:00 - Adjusting Flash Duration
#BFXULearnWithUs #unrealengine #unrealengine5 #ue5 #unrealtutorial #unrealenginetutorial #unrealenginevfxtutorials #realtimeeffect #realtimeeffects #realtimevfx #vfxartist #vfxartists #vfxtutorial #niagaratutorial
Credits:
Created by Beyond-FX
1st AC & Editor: Christian Bretz
Social Media Manager: Hunter Wolfe
–––
Beyond-FX is a new type of studio focused on crafting immersive, interactive experiences using the latest in visual effects technology. Through our team of talented artists, we have a combined 80+ years of industry production experience.
Follow Beyond-FX:
Website - https://www.beyond-fx.com/
Twitter – / beyond_fx
Instagram – / beyond.fx
Facebook – / beyondfx