As a part of Epic's Special Projects team I had the privilege of getting to do a little AnimBP work on Echo's locomotion. Was pretty happy with what got done in such a short timeframe. Was also great to experiment with rotational start animations without root motion. Her movement is still 100% driven by the movement component, and rotation is handled in the AnimBP after the graph evaluates. This way anim curves can be used to inform the rotation behavior and better match animation
Not really an "official method" (what is lol), just trying to push the existing tools as far as they go until the newer and better stuff is ready :)
So, stay tuned I guess!