Sword Game Progress 02: Experimenting with Swing Animations

Опубликовано: 19 Май 2019
на канале: LongmireLocomotion
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PLEASE READ: This is an older video I felt like making public. Essentially my goal is to create a compelling and unique 3rd person combat system focused on swords, and other kinds of melee weapons. This is a personal project (one I've had in my head for years and years), and I don't have any intentions of bringing a combat system like this to the marketplace. I hope to one day turn it into an actual game I can release, but I don't have any timeframe for that right now.

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Quick look at what blending / chaining attacks might look like. The start time of the attack can change depending on the previous swing, meaning certain attacks can initiate faster if preceded by another swing that ends in the right location.