I thought I'd do a little bonus tutorial that shows you how to create a colourable Spartan texture for Blender. This will enable you to change the colours of your spartan helmet model and visor.
It's not covered in the video, but you can use the spare blue channel (or any channel configuration of your choosing) to add a secondary colour zone to add more variety to your spartan colouring customisation.
Timestamped link for custom fresnel node: • How to Make Photorealistic PBR Materi...
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Chapters:
0:00 Colour Control Mask
3:40 Colour Control Export
4:28 Blender Shader Setup
8:07 Visor Customisation
11:14 Final Result
12:12 Outro
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💬 Join the new Discord!
Looking for help with either the Blender helmet modelling tutorial series or the helmet texturing series? Join the Discord below for personalised help and share you finished creations so that I can see your amazing models!
/ discord
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Explore more of my Blender modelling work and stay connected on my socials:
🔗 / masterj2001
📸 / masterj2001
📱 / masterj.2001
🎨 https://www.artstation.com/masterj2001
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Want to learn how to create hard surface models of your own in Blender? Join me as I take you through a comprehensive Blender helmet modelling tutorial. Perfect for those interested in Halo and modelling in Blender.
Learn hard surface modelling for free in Blender with my Master Chief Helmet modelling tutorial series below. 👇
• Blender - Master Chief Helmet Modelli...