Quixel Mixer Master Chief Helmet Texturing Tutorial | Ep6 | Edge Wear |

Опубликовано: 27 Август 2024
на канале: Masterj2001
223
6

In episode 6 of the Master Chief helmet texturing series, we will cover how to create a completely custom edge-wear and paint-chipping mask to add more character to the textures. These details will also be complemented with additional finer wear details to pull them in with the other layers we have created.

To wrap up the helmet texturing, we will add the same level of care and detail to the visor and create a custom texture export from Quixel Mixer to be used when we set up the textures and material next episode in Blender.
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Chapters:
0:00 Edge Wear
25:19 Paint Chips
32:27 Additional Wear
50:32 Dirt Layer
58:23 Visor Details
1:20:55 Texture Export Settings
1:23:10 Outro
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Looking for help with either the Blender helmet modelling tutorial series or the helmet texturing series? Join the Discord below for personalised help and share you finished creations so that I can see your amazing models!

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Want to learn how to create hard surface models of your own in Blender? Join me as I take you through a comprehensive Blender helmet modelling tutorial. Perfect for those interested in Halo and modelling in Blender.

Learn hard surface modelling for free in Blender with my Master Chief Helmet modelling tutorial series below. 👇

   • Blender - Master Chief Helmet Modelli...