Welcome to this tutorial on creating a pickup and drop system with physics in Unreal Engine 5 (UE5). In this video, you will learn how to import a 3D model, scale it, and implement a blueprint to pick up and drop a gun using physics.
📚 What You Will Learn:
Import a 3D model to UE5
Scale the model uniformly
Implement a pickup and drop system using physics
🔗 Links:
Free Pistol Download:
https://drive.google.com/file/d/1UL6O...
Free Pistol on Sketchfab:
https://sketchfab.com/3d-models/low-p...
Important Note:
At 14:27, ensure to input "hand_rSocket" in the "Get Socket Name for the rotation" section. Missing this might affect the weapon's scale.
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🎬 Chapters:
0:00 Introduction
0:23 Importing and Setting Up the 3D Model
1:48 Creating a Blueprint for the Pistol
2:53 Adding Collision to the Pistol
4:56 Setting Up the Pickup System
6:14 Implementing the Pickup Logic
10:56 Setting Up the Detach System
12:00 Implementing the Detach Logic
16:23 Final Result
Hashtags:
#ue5 #gamedevelopment #unrealengine5 #gamephysics #ue5tutorial