📚 In this tutorial, you will learn how to implement a target lock system for enemies using Unreal Engine 5 blueprints. Perfect for beginners, this step-by-step guide will walk you through the process of importing assets, creating materials, and setting up the blueprint logic for a seamless targeting system.
🔗 Links:
Link for the circle used:
https://drive.google.com/file/d/1PuVD...
Link for the camera code:
https://blueprintue.com/blueprint/4yk...
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Credits:
• Unreal For Honor Combat Tutorial #3 -...
🎬 Chapters:
0:00 Introduction
0:10 Importing Assets
0:19 Creating a Material
0:52 Creating a Bot Character
1:36 Setting Up the Bot Blueprint
2:50 Adjusting the Decal
3:00 Setting Up Third-Person Character
3:50 Implementing Right Mouse Button Logic
5:13 Adjusting Camera and Tracing
7:19 Setting Target Lock Conditions
8:09 Event Begin Play Setup
9:27 Event Tick Logic
11:42 Final Adjustments and Testing
12:45 Conclusion
Hashtags:
#ue5 #gamedevelopment #unrealengine #blueprinttutorial #gamedevtutorials