Greetings!
This video shows a physics experiment. Specifically, the transfer of logic for weapon impact on objects of the Chaos Destruction type has been implemented.
For this we need:
1. Lyra Sample Game:
https://www.unrealengine.com/marketpl...
after starting the project, do not forget to enable the Field System plugin
2. Content Examples:
https://www.unrealengine.com/marketpl...
we transfer a piece of logic from the physical gun and directly ready-made Chaos Destruction (Geometry Collection) assets
After a little manipulation of the anchors, you're done.
P.S. GCN_Weapon_Pistol_Fire is taken as an example. But you can experiment with any other attribute for a particular weapon.
Music:
Noisecream - Eha (Midnight Fight Express OST)