Before I jump into the phong shading implementation, we need to first get fundamental understanding of more technical math surrounding lighting. In this video I cover vectors normals, dot products, vector subtraction, normalizing, and summation.
Swift Game Engine Tutorial With Metal Playlist
• Swift Game Engine Tutorial With Metal...
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Full Engine Code:
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https://github.com/twohyjr/Metal-Game...
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https://learnopengl.com/Lighting/Ligh...
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