32: Using .MTL Files With Model IO

Опубликовано: 19 Апрель 2020
на канале: 2etime
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In this video I will show you how to use a .mtl file in a swift game engine. This will allow us to apply as many material texture files as we want, to our meshes.

Swift Game Engine Tutorial With Metal Playlist
https://www.youtube.com/watch?v=PcA-V…

Full Engine Code:
https://github.com/twohyjr/Metal-Game...

Episode Source Code:
https://github.com/twohyjr/Metal-Game...

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Metal Specification Documentation:
https://developer.apple.com/metal/Met…

Discord:
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