Experimental Sub-D Workflow in Blender

Опубликовано: 10 Апрель 2022
на канале: SimonSanchezArt
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Here's a little way of working together with the Subdivision modifier and the Decimate modifier to easily create organic shapes.

Maybe you're feeling bored? You can take a few minutes and extrude some cubes n' stuff until you come up with something interesting.

Texturing and Rendering was done after the video with Substance Painter and Marmoset Toolbag in about 30 minutes.

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