In this episode I show you how to convert our basic mesh system into a fully functional submesh system. Later on this will help us apply multiple textures / materials to an individual mesh.
Swift Game Engine Tutorial With Metal Playlist
https://www.youtube.com/watch?v=PcA-V…
Full Engine Code:
https://github.com/twohyjr/Metal-Game...
Episode Source Code:
https://github.com/twohyjr/Metal-Game...
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Metal Specification Documentation:
https://developer.apple.com/metal/Met…
Discord:
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