Hello Guys!!! In this tutorial we are going to see to Create a Photorealistic Lighting and Rendering in Blender 3.3 Cycles. Don't forget to leave a like and Subscribe.
FINISHED PROJECT FILES ON PATERON-------------------- / noel3d
Topics
1. Importing and Placing Assets
2. Lighting and Rendering
ADDONS
Sketchup Importer-----https://github.com/RedHaloStudio/Sket...
EasyPBR---------------https://codeofart.gumroad.com/l/EasyPBR
EasyHDRI---------------https://codeofart.gumroad.com/l/EasyPBR
Assets Used
Lantern----------https://polyhaven.com/a/Lantern_01
Wodden Bowl----------https://polyhaven.com/a/wooden_bowl_01
Avocado----------https://polyhaven.com/a/food_avocado_01
Table and Chair----------https://polyhaven.com/a/outdoor_table...
Tree 1----------https://3dwarehouse.sketchup.com/mode...
Tree 2----------https://3dwarehouse.sketchup.com/mode...
Scattered Leaves----------https://3dwarehouse.sketchup.com/mode...
HDRI
https://polyhaven.com/a/soliltude
PC Specifications
Proccessor-------Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2.59 GHz
Insalled Ram-----16 GB
Graphics Card----NVIDIA GeForce RTX 2060 6GB