In this tutorial, we are going to see how you can Create a Photorealistic ArchVIZ Render In Blender 3.3 and render it using Cycles.
FINISHED PROJECT FILES ON PATERON-------------------- / noel3d
Topics
1. Modelling
2. Texturing
3.Scattering vegetations, Importing and Placing Assets
4. Lighting and Rendering
STARTUP ASSETS
Residence---------https://3dwarehouse.sketchup.com/mode...
Ivy----------https://3dwarehouse.sketchup.com/coll...
Tree----------https://3dwarehouse.sketchup.com/coll...
Palms----------https://3dwarehouse.sketchup.com/coll...
ADDONS
botaniq-trees------------------------https://polygoniq.gumroad.com/l/botan...
EasyPBR------------------------------https://codeofart.gumroad.com/l/EasyPBR
EasyHdri-----------------------------https://codeofart.gumroad.com/l/EasyHDRI
Sketchup Importer-----https://github.com/RedHaloStudio/Sket...
HDRI
https://polyhaven.com/
Hdri Used------https://polyhaven.com/a/soliltude
Timestamps
0:00 - Intro
0:22 - Texturing
43:22 - Scattering vegetations, Importing and Placing Assets
53:33 - Lighting and rendering