20: Loading .obj Files With Swift And Metal

Опубликовано: 01 Апрель 2019
на канале: 2etime
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In this episode I will show you how to load a 3D Mesh into our game engine using ModelIO. Luckily there isn't too much code but there is a bunch of cool concepts to learn. We will start with a .obj file that contains all of our mesh information, then load it into our engine, then play with it :)

Swift Game Engine Tutorial Playlist
   • Swift Game Engine Tutorial With Metal...  

Full Engine Code:
https://github.com/twohyjr/Metal-Game...

Episode Source Code:
https://github.com/twohyjr/Metal-Game...

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ModelMesh Code / .OBJ Files:
https://github.com/twohyjr/Metal-Game...

OBJ Files URL:
http://www.prinmath.com/csci5229/OBJ/...

Metal Specification Documentation:
https://developer.apple.com/metal/Met...

Discord:
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