THIS VIDEO HAS AN UPDATE TO IT HERE: • Houdini: Easily Orient Points with th...
In this video, Liam shows how to use Normals in the Attribute Adjust Vector to control rotations in Houdini without any VEX. Not only simple controls but how to use a falloff or mask to control the rotations as well. While MOPs has a great tool for this already with the MOPs Transform, what if an artist is in a situation where they can't use MOPs and they're not familiar with VEX?
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