Houdini: Primitive SOP for Disintegration and PolyFX

Опубликовано: 16 Январь 2022
на канале: Professionally Incorrect
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In this video, Liam covers the power of the Primitive SOP. Using its template capabilities, we can quickly make mograph style disintegration effects, or if you're coming from Cinema4D, a better PolyFX tool. This video does assume you have some basic understanding of Houdini, but is generally pretty beginner friendly. Also a big shoutout to MOPs (Motion Operators) that makes this process 100 times easier.

00:00 - Intro
00:45 - General Breakdown of Scene
04:58 - Setting it up from scratch
05:25 - What does the Primitive SOP do?
05:55 - Separate Primitives using Facet SOP
07:09 - Attribute Wrangle - Get Center Points
08:30 - Basic Setup without MOPs
10:00 - Remeshing Geo
11:00 - Setting up with MOPs
11:55 - Make sure to activate Rotate to Template
12:35 - Falloff Controller
15:00 - Make it sexy with a Divide SOP
18:25 - Trying it on different Geometry
19:00 - Review of what we just setup
20:00 - The wrap up

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