In this video, Liam questions why are people still using attribute transfers? Introduced in Houdini 18, "Mask from Geometry" solves a lot of the hassle of simple attribute transfers that many of us use for mograph effects Liam shows how simple Mask from Geometry can be, and if you want to go further into simplification, MOPs.
MOPs: https://www.motionoperators.com
File coming soon.
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