Today I want to share a python script I created to import materials and textures from a max scene using vray render, to Maya with arnold.
The script is quite simple and I'll be explaining each step.
Link to script:
https://gist.github.com/cgside/f3dfd3...
As a bonus I am also going to show you how to create variation in combined models, where you can't use color jitter or any randomization per object.
#maya #3dsmax #arnold #vray
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