Displacement map workflow from Zbrush to Arnold

Опубликовано: 22 Февраль 2022
на канале: cgside
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In this video I am going to show you the full workflow from a dynamesh sculpt in zbrush, to rendering with displacement map in Arnold. We'll go over the remeshing and uv's to the displacement setup in Arnold. I am going to be using Maya, but you can apply this concepts in other 3d apps.