Particle Rendering Using Metal & Swift

Опубликовано: 30 Май 2018
на канале: 2etime
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In this video we will use compute functions and kernel functions to render 1 Million Particles Effects at the same time. It's hard to see each particle in the video but trust me, they look amazing! Each particle will move around the screen and collide with the wall. What you learn in this episode can be translated into all sorts of applications, NOT JUST GRAPHICS :)

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Apples About Threads And Threadgroups
https://developer.apple.com/documenta...

Original Code Concept:
http://metalkit.org/2017/11/30/workin...

Discord:
Join me on Discord for discussions about Metal. I will also send you some code if you get stuck :)
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Source Code:
https://github.com/twohyjr/Metal-Game...