In this video we will use compute functions and kernel functions to render 1 Million Particles Effects at the same time. It's hard to see each particle in the video but trust me, they look amazing! Each particle will move around the screen and collide with the wall. What you learn in this episode can be translated into all sorts of applications, NOT JUST GRAPHICS :)
Become A Patron:
/ 2etime
I really do appreciate everyone in this community! Thank you all!
Apples About Threads And Threadgroups
https://developer.apple.com/documenta...
Original Code Concept:
http://metalkit.org/2017/11/30/workin...
Discord:
Join me on Discord for discussions about Metal. I will also send you some code if you get stuck :)
/ discord
Source Code:
https://github.com/twohyjr/Metal-Game...