Here's one of the 'hidden' uses of the 3D cursor, being able to use the 3D cursor to transform objects gives a lot of flexibility.
-You want to move the whole object along the normal of any face?
Just snap the 3D cursor to that face
-You want to move again in world coordinates?
Just snap the cursor to the world origin
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There are more hidden secrets that the 3D cursor holds, if you know any, you're invited to leave them in the comments, I might make a tutorial about it :)
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