In this Unreal Engine 5 tutorial, learn two effective methods to initiate dialogue using the Narrative plugin. I demonstrate the first method, where dialogue triggers when the player character is within range and a designated key is pressed. Additionally, I showcase the second method, where dialogue is triggered by looking at the NPC and pressing a key. Discover how to implement both of these interaction methods and add immersive dialogue experiences to your Unreal Engine 5 projects.
I hope you like the higher quality and better mic! I think I've fixed my main issues!! :D
Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products...
I really hope you enjoy it. Thank you!
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My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
0:00 - Intro
0:45 - V1 - Sphere - Input
02:12 - Event Dispatcher
3:00 - AutoTrigger dialogue
4:00 - Interact key bind
4:40 - Unbind key
5:50 - Result V1
6:25 - Floating Mustache
6:35 - Patreons!!!
6:45 - V2 - Linetrace - Interface
7:20 - NPC Interface
8:42 - Linetrace
11:20 - Linetrace result
11:55 - Linetrace actor
13:55 - Interact
14:15 - V2 result
14:40 - Ending