In this immersive Unreal Engine tutorial, discover how to use the Narrative plugin to breathe life into your game world. Learn how to implement player and NPC thoughts & dialogue, adding a captivating dimension to your gameplay. I'll guide you through the process of making the player express thoughts after objectives, during quests, and after dialogues. Plus, explore how to make NPCs talk to themselves, enriching your game's storytelling and creating a truly dynamic experience.
Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products...
I really hope you enjoy it. Thank you!
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Intro - 0:00
Player Thoughts Setup - 0:48
Audacity process - 1:28
Level Blueprint - 2:27
Result 1 - 3:58
Patreon - 04:05
Player Thoughts AFTER dialogue - 04:27
Result 2 - 05:59
Time transition - 06:16
Player objective thoughts - 06:49
Result 3 - 10:30
NPC barks -11:02
Result 4 - 12:03
Outro - 12:16