JetBrains Rider Setup for Unreal C++ on Linux Tutorial #D3kryption
In this tutorial, I'll guide you through the process of setting up JetBrains Rider for Unreal C++ development on Linux. Using Manjaro as our reference, I'll demonstrate step-by-step instructions to configure JetBrains Rider and ensure smooth integration with Unreal Engine 5. Whether you're a seasoned developer or just getting started, this tutorial will help streamline your C++ development workflow on Linux.
My Links:
https://linktr.ee/d3kryption
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
0:00 - Intro
0:47 - Jetbrains install
1:24 - Unreal Cpp Project
2:05 - Unreal Cpp conversion
3:08 - Rider plugins
3:31 - Rider code editor
4:06 - Opening Cpp code
5:48 - Could not find engine error
8:44 - Compiling the code
9:35 - Loading Unreal from Rider
11:12 - Patreon
11:21 - Unreal loading
11:49 - Breakpointing
13:12 - Qwerks.
13:45 - Outro
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