Keegan Keene is back with another stream, this time taking a stylized weapon that he created wholly inside of Substance Designer and applying it to a model inside of Blender 3D and getting some really sweet renders out of it.
5HTTP - 7to6
Влияние родителей на успех
Game Development With Strangers
Этот день в истории. 26 мая
Spindel Melee Guide + few kills with loot
Buy. Sell-back. Repeat | Furlenco
Pokemon Scarlet and Violet Indigo Disk: How to Catch All 14 Version Exclusives Pokémon
ты огнезвёзд а я кот бичь!(я не такая....)
Interesting Gamified Statistics #gaming #gameartdesign #gamecharacterdesign #gameart
Texture Hunt: Baldurs Gate 3
Your Style vrs your Art Director
Material Teaser| Cyberverse Server Room!
Texture Hunt: Maneater
To hunt a Texture: Wasteland 3
Gametextures in Nairobi!
Modularity in Game Development
To hunt a Texture: The Outer Worlds
Intricate Pattern and Flourish Creation, Substance Creation Files
Valentines Heart Candy Creation, Substance Creation Files
Creating Complicated Shapes in Substance Designer - GameTextures Node & Chill
Creating an entirely procedural stylized weapon in Substance
Procedural Sword from Substance Designer to Blender 3D
[Live] Creating Rusted Corrugated Sheet Metal inside of Substance Designer
[TimeLapse] Environment Series: Mansions and Manor Interiors Final Part
[Live] Environment Series: Mansions and Manor Interiors Final Part
[TimeLapse] Mossy Weathered Wood Plank Substance with Matt Dirks
[TimeLapse] Environment Series: Mansions and Manor Interiors Part 7
[TimeLapse] Environment Series: Mansions and Manor Interiors Part 6
[TimeLapse] Environment Series: Mansions and Manor Interiors Part 5
[TimeLapse] Environment Series: Mansions and Manor Interiors Part 4
[Live] Environment Series: Mansions and Manor Interiors Part 7
[Live] Environment Series: Mansions and Manor Interiors Part 6