Assign random shader to each object in Maya

Опубликовано: 10 Апрель 2022
на канале: cgside
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In this tutorial we're going to have a look on how to create materials per object with python, so when we export out the geometry to substance painter we can isolate parts of the scene easily.

We will also create random colors per material and assign the same material for repeating objects.

#python
#maya