Niantic Studio Workshop: Game Mechanics Basics

Опубликовано: 15 Август 2024
на канале: 8th Wall
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Elevate your game development skills with the Niantic Studio Workshop: Game Mechanic Basics. This hands-on session, led by the talented Jameka March, is designed to help developers integrate new game mechanics into an existing sample project using Niantic Studio.

Files needed to build: https://drive.google.com/drive/folder...

Key Milestones:
00:00:00 - 00:01:00: Introduction
00:01:00 - 00:03:00: Overview of the workshop and what will be covered.
00:03:00 - 00:05:00: Cloning the Physics Playground project.
00:05:00 - 00:08:00: Introduction to the Niantic Studio interface.
00:08:00 - 00:10:00: Playing the project for the first time.
00:10:00 - 00:15:00: Adding a coin object to the scene.
00:15:00 - 00:18:00: Adding animation to the coin object.
00:18:00 - 00:20:00: Adding a shadow component to the coin object.
00:20:00 - 00:22:00: Testing the coin object.
00:22:00 - 00:25:00: Adding a physics collider to the coin object.
00:25:00 - 00:28:00: Creating a game manager object.
00:28:00 - 00:30:00: Attaching the game manager component to the game manager object.
00:30:00 - 00:32:00: Creating a score object.
00:32:00 - 00:35:00: Adding a UI component to the score object.
00:35:00 - 00:38:00: Associating the score object with the score display in the game manager.
00:38:00 - 00:40:00: Adding a coin collect function to the game manager.
00:40:00 - 00:42:00: Adding a state machine to the game manager.
00:42:00 - 00:45:00: Testing the game.
00:45:00 - 00:46:20: Conclusion