Hi everyone!
Welcome to a new devlog!
In this episode, we will see the new graphical tests I've done to define the style of the game since I'm still a little hesitant between semi-realistic and toon styles. On the other hand, I started with the integration of the UI design for the dialogue and some minor improvements in the combat system.
Chapters
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00:00 Intro
00:33 Two Graphic Styles
01:33 Dialogue System
03:20 Combat Refinements
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