Pattern Design in Substance Designer 6
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Process of designing a pattern in Substance Designer 6. Below is the breakdown list :
1. Pattern design
2. creating a custom Ambient Occlusion output
3. creating base color
4. creating roughness
5. creating normal
6. creating and exposing parameters
7. optimisation techniques
8. testing the parameters in a new graph
9. exporting the .sbsar file
10. Finally checking the .sbsar file in painter
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Shortcuts used :
Shift + Ctrl + D = Duplicate without links
Dock/Undock nodes = D
Delete with keeping links = Backspace
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For complete list of shotcuts, visit here :
https://support.allegorithmic.com/doc...
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Complete List of Substance designer optimisation Guide, visit here :
https://support.allegorithmic.com/doc...
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