In this tutorial, we explore five effective ways to provide player rewards using the Narrative plugin in Unreal Engine 5. Whether you want to give gold at the end of a quest, distribute gold at any point, spawn pickup items upon quest completion, spawn pickup items at any moment, or create pickups around the player, this tutorial has got you covered. Discover how to implement these rewarding systems and engage your players in new and exciting ways.
Assets used:
Polygon Ancient Empire (paid):
https://syntystore.com/en-gb/products...
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