Quick preview of the new heat sources mechanic i've implemented in my N-body simulation. Objects can be heated by other bright objects, reaching a higher temperature than they they would have just from their own internal heat.
How to GET a Canva PRO Team Invite Link (⏱️ -1min)
RSCIT EXAM UPDATE | RSCIT CERTIFICATE | RSCIT NEXT EXAM ? | WOMAN BATCH EXAM DATE ? | RE-EXAM FORM
That’s a wrap! Shannon Sharpe emotional last day on ‘Undisputed’
Toxian - Timeless Feelings (NEA005 - NEA RECORDS)
#тикток
25 lindos CANTOS de AVES da ROÇA | Passarinhos CANTANDO livres no interior do BRASIL (SEM NARRAÇÃO)
Curso ABAP 127: Como programar ABAP no Eclipse (ADT)
AK-47 Best Loadout(*Gunsmith stats + Quick guide*)
Preview of terrain rendering to be used in a game I'm making
Editing water pixels for a terrain renderer
A compass :D
Progress on the terrain rendering engine
Basic day/night cycles and moon in my terrain rendering engine
Working moon orbit in my terrain rendering engine
Simulated Rayleigh and Mie Scattering
More Simulated Rayleigh and Mie Scattering
Simulated Rayleigh and Mie scattering, part 3
Combining Terrain rendering with atmospheric scattering
Simulated timelapse of Greece from space
More work on terrain generation