Blender Character Sculpt - Hollow Knight

Опубликовано: 01 Январь 1970
на канале: Jamie Dunbar
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In this video I'll model, sculpt, rig and quickly render the Hollow Knight character in Blender.
This was a livestream event, so everything happens in real time with a bit of QnA spaced throughout the video.

There is also a timelapse version of this video for anyone who can't sit through the 2.5 hours livestream. It has some additional video at the end where I rework some things and complete a final render:
   • Blender Timelapse - Hollow Knight  

0:00 Introduction - Character references
5:00 Modelling the body
8:30 Modelling the legs
12:05 Modelling the arms
13:31 Attaching the arms to the body
19:05 Attaching the legs to the body
26:45 Modelling the skull
30:28 What kind of drawing tablet should you get?
53:50 Modelling the sword/nail
1:00:00 Sculpting the cracks in the sword/nail
1:09:00 Dragonboots tutorial courses and products
1:11:30 Adding basic materials
1:15:40 Rigging with Rigify
1:22:35 Posing the character
1:32:50 Modelling the cloak
1:43:25 Sculpting the cloak with Dyntopo
1:52:10 Lighting, fog, god rays and rendering
1:59:55 Adding glowies
2:07:05 Final thoughts and final render