Get Narrative Pro: https://bit.ly/getnarrativepro
Download Metahumans Example Project: https://bit.ly/4cOgPWY
Narrative Pro handles Quests, Dialogue, Navigation, Combat, Inventory, Interaction, NPCs, Save System, UI, and much more for you so you can focus on creating your game. Everything is pre-configured, and you can jump in and start playing in less than 5 minutes.
0:00 - Intro
03:45 - Required Project Settings to integrate with plugin: collision channels, physics surfaces, asset manager, game instance, etc.
09:00 - Demo with fixed settings
19:30 - Create a new world and start using Narrative Pro
25:00 - Spawn City and NPC
30:14 - Nav mesh and moving NPC Jake around
Press P to show nav mesh volume
36:00 - Adding Navigation mini map
37:30 - Make Settlement Discoverable
40:38 - Basic Quests
51:51 - Create an enemy NPC and Settlement
59:00 - NPC Factions
01:01:01 - Adding Lootable Chest and pickups
01:10:00 - Save additional actors in world
01:14:00 - Create new item pickups
01:20:00 - Create clothing Item
01:24:12 - Create Base Class Equippable Item
01:25:40 - Create RangedWeaponItem
01:32:00 - Adjust custom weapon offset in hand
01:33:30 - Make Items show on map
01:34:50 - Create custom books
01:37:00 - Create unlockable chests
01:37:40 - Create Base Narrative Item
01:38:00 - Create Melee Weapons
01:39:30 - Add custom Melee Weapon animations
01:43:40 - Adding Dodge animations (enable root motion on animation sequences if your character rubber bands back to starting place)
01:46:20 - Add new gun animations
01:46:45 - Add new Quest Tasks
01:50:28 - Add Quest Sequences/cinematics
01:54:20 - Cinematics with NPC dialogs (note make sure to duplicate the demo level sequence and edit that or it breaks the demo level)
02:00:00 - Additional Dialog settings, seamless dialog sequences
02:09:30 - Adding Metahumans (if your mesh height is acting up, use Manny mesh as Base Mesh Override)
02:15:20 - Add new Skills
02:24:43 - Add new skill preview videos
02:26:00 - Adding world assets, update player appearance
02:27:00 - Update input control bindings
02:28:40 - Define default player abilities
02:30:00 - Extending the UI, adding new “Beastiary” tab
02:33:08 - Additional UI menu implementation
02:33:30 - Add Metahuman facial animations (you’ll need to get some)
02:34:55 - Summary (join support discord, there are longer video guides for Narrative Quests, Inventory, etc. on youtube as well).