Get it here:
/ roman-bridge-procedural-asset-creation-11346
In this step by step course we will be creating from start to finish a procedurally generated roman bridge. It will be a good chance to learn about many procedural workflows, a lot of tips and tricks along the way.
We will be using mostly Houdini, but also Substance Painter for texturing and a bit of Speedtree too.
Runtime: 8.5 hours
Language: English (real time narration)
Project files included
music by tunetank.com