Majora's Mask - Making of the Skull Kid in Zbrush

Опубликовано: 30 Ноябрь 2022
на канале: Frankie E
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#zbrush #zbrush2022 #substancepainter #maya #zelda #majorasmask #vray

In this video, I go through the process of how I created this portfolio piece using Zbrush, Maya and Substance Painter. If you have any questions or would like any of the files for this project, shoot me a message on ArtStation or Instagram.

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00:00 - Intro
00:40 - Modeling Majora's Mask
03:00 - Blocking out using Dynamesh
06:05 - Extracting the Clothes
07:16 - Modeling Accessories
11:15 - Grouping in Zbrush & Maya
13:00 - UV'ing The Texture Sets
13:35 - Baking in Substance Painter
15:40 - Texturing using Geometry Masks & Generators
18:00 - Enabling Emission in Substance Painter
19:23 - Posing in Zbrush
21:20 - Exporting maps from Substance Painter
21:45 - Importing Maps in Maya
25:00 - Turnaround render
25:20 - Cinematic render setup
26:05 - Post Production in Photoshop