#zbrush #zbrush2022 #substancepainter #maya #zelda #majorasmask #vray
In this video, I go through the process of how I created this portfolio piece using Zbrush, Maya and Substance Painter. If you have any questions or would like any of the files for this project, shoot me a message on ArtStation or Instagram.
Join the Discord!
/ discord
https://www.artstation.com/frank2223
/ animarch3d
00:00 - Intro
00:40 - Modeling Majora's Mask
03:00 - Blocking out using Dynamesh
06:05 - Extracting the Clothes
07:16 - Modeling Accessories
11:15 - Grouping in Zbrush & Maya
13:00 - UV'ing The Texture Sets
13:35 - Baking in Substance Painter
15:40 - Texturing using Geometry Masks & Generators
18:00 - Enabling Emission in Substance Painter
19:23 - Posing in Zbrush
21:20 - Exporting maps from Substance Painter
21:45 - Importing Maps in Maya
25:00 - Turnaround render
25:20 - Cinematic render setup
26:05 - Post Production in Photoshop