In this video we cover how to use linear gradients in Unreal Engine to animate reveals on your materials. First we set up our models and UV's in Cinema 4D to test that the materials on the meshes work properly. Then we will build out custom materials with controls that we can animate with keyframes in Sequencer.
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00:00 - Intro
00:48 - C4D Prep
02:26 - Unreal Material Creation
05:43 - Gradient and UV's
12:26 - Sequencer Animation
15:16 - wrapping up