This is the part2 of the VAT tutorial. Here I use the second channel of UVs and the position textures (VAT) created in Blender, to animate 2000 characters in Godot using particles.
GODOT FILE (SUPPORTERS) *Updated with last comments and simplified shader
/ vertex-animation-110775310
VAT FILE (Replace vertex_animation.py in plugin)
https://pastebin.com/GVYHxQxg
#godot #godot4 #shaders
You can also support this channel with one-time donations here:
https://ko-fi.com/pixezy