I've created the Game of Life Simulation twice: once using C++ and raylib, and another time using Python and pygame. This simulation is a great way to see which setup is faster because it gets really hard for computers to handle when we use a large grid with thousands of cells. So, we're going to compare them to find out which one can run the simulation faster. This isn't just for computer wizards; anyone curious about how games work will find this interesting. Let's get started and see which one wins.
Cpp Version: https://github.com/educ8s/CPP-Game-Of...
Python Version: https://github.com/educ8s/Python-Game...