The EASIEST Way to Render Point Clouds in Unity

Опубликовано: 12 Июнь 2020
на канале: Sam Schiffer
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In this Unity tutorial I show you how to make a system, which is capable of rendering point clouds, voxels and any other collection of 3D data using Unity's Shuriken Particle System. Point Clouds are usually massive collections of points in 3D space. Voxels are used in games such as Minecraft and Astroneer to render the Terrain among other things.

For a higher performing version of this system see:    • How to make a Point Cloud Renderer us...  

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