Modeling a Weapon in 3DS MAX - Part 1 | Beginner Friendly | Game Asset Creation

Опубликовано: 21 Февраль 2015
на канале: MadPolygon
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This is not for Max-Tutorial only. All technuiqes are implementable in other softwares such as maya, modo, blender etc. as well.

This Video is only covering the Blockout, that means I only try to get the proportions right. Part 2 will cover the highpoly modeling with more details AND it will be narrated.

This video assumes that you have a basic knowledge in Polygon modeling.

This is not a overly accurate revolver, the main deal is to show you a pipeline you can go with.

Like for more tutorials.


Music:    • Stone Tower Temple Cover - The Legend of Z...