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Hey Guys and welcome to another Tutorial. In this video we will cover how to make Game ready rocks without using a sculpting program like zbrush. We will be using 3ds max to generate the rocks, xNormal to bake our maps and Photoshop(Quixel) to texture it. Finally we will take it into Marmoset Toolbag 2 to render it.
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Things you need:
xNormal: http://www.xnormal.net/
Quixel: http://quixel.se/
Rock Generator Script: goo.gl/giZC91
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