We carry on with spooky season. This episode we look at a couple of things:
0:00 - Fixing the UI from last episode
2:00 - Making a toggleable cupboard.
5:19 - Blueprint Interface - for Interaction
6:05 - Smooth activation of door opening.
8:30 - New Input for Interaction
9:00 - Adding the ability to Interact.
Adding the ability to hide, means that your games can have chase sequences, or just gives the player some breathing room.
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