👉We will develop the core mechanic of Crowd evolution, a hyper-casual game in unity.
In this episode, we will create the crowd mechanic and set rules on how we will increase and decrease the size of the crowd. We will also implement a crowd modifier
👩💻Project GitHub: https://github.com/rakibj/Crowd-Evolu...
📝Blog version: https://www.rakibjahan.com/p/lets-mak...