This video is a basic look at how to add health and weapon damage to enable PvP in your multiplayer game. We replicate health and alive status using Godot's Multiplayer Synchronizer. I also show you how to add the dying and dead-state animations.
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00:00:00 TOPICS COVERED
00:00:25 PLAYER HIT COLLISION CALLBACK
00:04:48 TRACK PLAYER HEALTH
00:06:19 ADD WEAPON DAMAGE
00:07:27 IS ALIVE CHECKS
00:09:47 WEAPONS ALLOWED CHECKS
00:11:07 ADD DYING ANIMATIONS
00:14:47 TEST CHANGES
00:17:40 WHY SEPARATE DEAD ANIMATION
00:19:52 RESPAWNING SNEAK PEEK
#pvp #health #weapondamage #dynamicanimation #3rdpersonshooter #animationtree #statemachine #animations #gamedevelopment #3dmultiplayer #godotstartertemplate #godot #godottips #gametech #gamedev #indiedev #multiplayer #network #godotengine