[Timestamps]
Start - [00:00]
Gith Patrol - [00:36:00]
Gnolls - [01:25:30]
Raphael #1 - [03:04:31]
Gith Creche - [03:14:39]
Gith Inquisitor - [03:52:00]
Bulette / Spectator - [04:00:25]
Spider Matriarch - [04:14:35]
Nere - [04:30:23]
Grymforge Titan - [04:47:32]
Gerringothe Thorm - [05:14:00]
Thisobald Thorm - [05:36:45]
Malus Thorm - [05:48:20]
Gith Ambush - [06:24:35]
Balthazar - [06:47:44]
Yurgir - [07:00:50]
Hag - [07:29:05]
Ketheric Thorm #1 - [07:46:10]
Ketheric Thorm #2 / Apostle of Myrkul - [08:08:40]
Sarevok - [09:18:10]
Orin - [09:34:00]
Raphael - [09:49:10]
Steelwatch Titan - [10:01:20]
Cazador - [10:11:42]
Gortash - [10:19:35]
Final Boss - [10:33:25]
[Build]
Race: Githyanki
Background: Dark Urge
Stats: 8 / 16 / 14 / 8 / 10 / 17
Feats: Dual Wield / Tough / Alert
Class: Sorc 12
[Items]
Melee Weapon: Spellsparkler / Rain Dancer / Melf's First Staff / Staff of Arcane Blessing / Incandescent Staff / Markoheshkir / Staff of Spell Power
Range Weapon: Bow of Awareness / Titanstring Bow / Hellrider Longbow
Helm: Mask of Shapeshifting / Haste Helm / Headband of Intellect / Circlet of Blasting / Hood of the Weave
Cloak: Deathstalker Cloak / Cloak of Protection / Cloak of the Weave
Boots: Boots of Stormy Clamour
Gloves: Gloves of Power / Gloves of Thievery / Gloves of Belligerent Skies
Armour: Graceful Cloth / Helldusk Armor
Necklace: Silver Pendant / Psychic Spark / Pearl of Power / Spineshudder Amulet / Spellcrux Amulet / Amulet of Devout / Amulet of Greater Health
Rings: Smuggler's Ring / Shapeshifter Ring / Crusher's Ring / Ring of Mind Shielding / The Whispering Promise / Caustic Band / Strange Conduit Ring / Ring of Spiteful Thunder / Coruscation Ring / Callous Glow Ring
[Spells] - [Sorcerer] (Important ones)
Cantrip: Friends / Minor Illusion / Light
Level 1: Magic Missile / Thunderwave
Level 2: Enhance Ability / Scorching Ray
Level 3: Lightning Bolt / Counter Spell
Level 4: Ice Storm
Level 5: Cone of Cold
Level 6: Chain Lightning / Disintegrate
[Notes]
I cut out the majority of pickpocketing. I rarely used any dps scrolls and only barrels in the Zhentarim hideout. Scrolls you should always get are the shatter ones (regardless of class), because the scrying eye's in moonrise towers are only really vulnerable to thunder damage.
I had some unfortunate game crashes. For some reason, new patches or hotfixes make my games in certain parts worse than before and the game does not save where the game crash was, you are forced to re-do some stuff, so i had to do two or three cuts in the vid.
Ansur: You can wield him down very slowly without scrolls, but otherwise you need Disintegrate scrolls to finish him off. He is immune to lightning and wet and has high con, so cone of cold does not do much. He does not take damage from magic missiles. Was too risky and annoying to do.
Netherbrain: It's important, to keep your counterspell ready for the guy in the middle. He will always use slow on you when he can act. After that, it's enough to blast him with enough magic missiles so he falls prone and can't reach you in the next round.
Additional to Netherbrain: Use the helldusk boots you can find in the upper wyrm's rock. It will make sure, that you succeed the INT mindblast from the brain. The DC is otherwise a 25. Globe sadly does not prevent mindbroken.