Hey there! Today we're going to do the enemy health system differently than you've seen before. We'll use scriptable objects to architect the system and make everything more flexible!
Ryan Hipple's talk:
• Unite Austin 2017 - Game Architecture...
Richard "Superpig" Fine's talk:
• Unite 2016 - Overthrowing the MonoBeh...
Modified Sprite: https://drive.google.com/file/d/1Jg_l...
Tiled: https://thorbjorn.itch.io/tiled
Tiled2Unity: http://www.seanba.com/tiled2unity
Art Assets: https://opengameart.org/content/zelda...
Unity: http://unity3d.com
About Me!
Twitter: / taftcreates
Discord: / discord