With much of what we have learned in the Rust Programming book chapters 1 through 6, we have enough knowledge to build a command line game. Let’s build a simple that resembles pitfall that we can run on the command line.
In this video we will review and learn:
1. variables and mutability
2. data types
3. loops
4. structs and enums
5. ownership with Rust borrowing
6. functions
7. match
GitHub link
https://github.com/rickypowell/pitfall
Music by Brad Kemp
https://secondbedroomstudio.com