Here it is after a long time of development, the full release of the Overhaul mod!
Link to mod thread: https://www.cwaboard.co.uk/viewtopic....
Steam guide: https://steamcommunity.com/sharedfile...
Subtitles are available if the text is too hard to read.
Song: Fear Factory - Dog Day Sunrise
Chapters:
0:00 Intro
0:32 Enhanced car-on-car combat
1:23 Enhanced AI
1:39 Overall a more aggressive experience
1:54 Tighter car handling
2:06 Many new and revamped powerups
2:41 Chunkier gore effects and sounds
3:07 Updated peds
3:34 New challenge modes
3:50 Updated levels
4:03 Carmapaedia
4:07 More Freeplay options
4:11 And so much more!
4:24 Outro
Mod credits:
Stainless Games for creating this amazing and insanely flexible game in the first place!
Sa1cor for originally starting the car balancing and handling tweaks with me
Trent for his invaluable help, tools, C:R UI tweaks, driver selection, the C:R City A night mod, the method for respawning with Invulnerability, a way to spawn PUp objects anywhere (used for Death From Above and Concrete Cow), fixing up and improving Freeplay, and the name for the 'Scattershot' PUp
ManIkWeet for his tools that allowed me to edit the game's text, merge C:R+MD's PUp placement, and compile the lua scripts
'80s Time Warp for her wheel customisation mod, custom engine sounds, and for putting the Concrete Cow model in-game. A big massive thanks to her for helping to troubleshoot problems and making new engine builds for the Overhaul.
Errol for his tools and contributions towards modding
dfy23 and ManIkWeet for the Body Slammer idea
Veritas for the Stainless intro removal
L1ttlePupp3t, Mugmag, StreakOne111, and the other cunts over in Carma Clowns for testing
John Romero/id Software for a few of the exit messages :p
DMA Design for the idea behind Kill Frenzies and generally the influence GTA 1 and 2 have had on me
Team 17 as Worms too has been a big source of inspiration